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An arcade style city-life simulator

In Retroronto, You play an ambitious individual looking to find their place in the big city. Tackle the daily grind while exploring a retro-inspired metropolis, creating new opportunities and connections along the way.

Click this image to check out our Steam page!

The game takes place in a top-down pixelated rendition of downtown Toronto, Canada. A vibrant pixelated urban playground, with plenty of landmarks, restaurants, stores, and even people to discover.

Retroronto at its core is a game about:

community, perseverance, and self-discovery.

Click this image to play the demo at Itch.io!

Retroronto Features

Arcade-Style Employment

Players can earn money in Retroronto by engaging in a variety of minigames representing urban professions.

Work in one job, or freelance at several others; player’s will need money to afford living in the city.

Urban Exploration

Uncover the best of what Retroronto has to offer, while learning about its history and inhabitants.

Replenish energy at restaurants, visit the city’s landmarks, find collectible items, and engage with other citizens.

City Connections

Meet and interact with a variety of diverse characters within the city, reflecting the spectrum of urban experiences.

Talk to and help people to unlock newer locations and job opportunities.

  • Open-world: Experience a vibrant, pixel-art rendition of Toronto, filled with diverse neighborhoods, iconic landmarks, and hidden gems to discover.

  • Pixel-art Graphics: Enjoy a charming visual aesthetic that pays homage to classic games while bringing Toronto to life through detailed pixel art.

  • Chiptune/Indie Soundtrack: Immerse yourself in an engaging soundtrack crafted from chiptune and indie influences.

Retroronto DevBlogs

Feel free to explore and support Retroronto’s progress, as we aim to document our journey through our dedicated Devblog.

The Retroronto Report #2

By Sean Browning | November 18, 2024

After months of anticipation and several delays, Retroronto’s new district has finally opened to the public today…

The Retroronto Report #1

By Sean Browning | October 14, 2024

Welcome to the first edition of The RETRORONTO Report, your go-to source for all the latest happenings and updates in the evolving city of Retroronto!

Dev Blog 2: Turning the Valve…

By Sean Browning | August 1, 2024

Hello to you! I’m happy to announce our Steam Page launch for Retroronto…

Dev Blog 1: It started on a “Big Night”…

By Sean Browning | January 30, 2024

Back in 2019, on Saturday, July 27th at around 8:30pm, I got an email from someone…

Dev Blog 3: An Ode to August

By Sean Browning | September 9, 2024

Hey everyone! Another month has passed since our last update on Retroronto…

The Retroronto Report #3

By Sean Browning | December 23, 2024

Following the unveiling of Retroronto’s new district last month, the team gathered data and feedback across social media…